Communication case actual combat

Through the previous chapter Communication Framework Explanation, what may be seen is also in the cloud. Here we first summarize, serial communication mainly has the following 4 points:

  1. Receive data
  2. Analytical data
  3. Display data
  4. send data

The analysis data part is more complicated and needs to be changed according to the specific communication protocol; in this chapter, we will not talk about the theoretical things, and give some practical cases. You can play it a few times.

Case number one

Here we still take the previous communication protocol as an example to implement a simple communication program of our own;
For the complete code, please refer to the UartDemo project of the control sample in Sample Code
The final effect we want to achieve is to send instructions through the serial port to control the rotation of the meter pointer on the display. The UI rendering is as follows:

We only need to modify 3 places to control the rotation of the instrument pointer;

1). Revisit the protocol format introduced earlier, here we add our own protocol command CMDID_ANGLE corresponding to the value 0x0001:

Protocol header (2 bytes) Command (2 bytes) Data length (1 byte) Data (N) Check (1 byte optional)
0xFF55 0x0001(See below CMDID_ANGLE 1 angle checksum

We add 1 variable to the protocol data structure, see ProtocolData.h:

/******************** CmdID ***********************/
#define CMDID_POWER            0x0
#define CMDID_ANGLE            0x1    // Add ID
/**************************************************/

typedef struct {
    BYTE power;
    BYTE angle;    // Added variable to save pointer angle value
} SProtocolData;

2). Since we are still using the previously defined protocol format, we do not need to make any changes to the protocol parsing part here, just process the corresponding CmdID value in procParse:

/**
 * Analyze each frame of data
 */
static void procParse(const BYTE *pData, UINT len) {
    // CmdID
    switch (MAKEWORD(pData[3], pData[2])) {
    case CMDID_POWER:
        sProtocolData.power = pData[5];
        break;

    case CMDID_ANGLE:    // New part, save angle value
        sProtocolData.angle = pData[5];
        break;
    }

    // Notify protocol data update
    notifyProtocolDataUpdate(sProtocolData);
}

3). Let's look at the callback interface of the interface receiving protocol data, see logic/mainLogic.cc:

static void onProtocolDataUpdate(const SProtocolData &data) {
    // Serial data callback interface

    // Set the rotation angle of the meter pointer
    mPointer1Ptr->setTargetAngle(data.angle);
}

After completing the above process, we only need to send the corresponding instructions to the screen through the MCU to see the rotation of the indicator pointer; for simplicity, we do not do checksum verification in this program, and the protocol data is as follows:

   Frame header     CmdID     Data length    Angle value
    0xFF 0x55     0x00 0x01      0x01           angle

We can open the DEBUG_PRO_DATA macro in the CommDef.h file to print the received protocol data:

At this point, receive data ---> parse data ---> display data of the serial port, even if it is finished;

Finally, let's simulate the serial port sending data; here, in the program we give, a timer is turned on and a data transmission is simulated every 2s:

static bool onUI_Timer(int id) {
    // Simulate sending serial data
    BYTE data = rand() % 200;
    sendProtocol(CMDID_ANGLE, &data, 1);

    return true;
}

The above code is actually an analog setting of the angle value. We can realize spontaneous sending and receiving by shorting the TX and RX of the communication serial port on the screen, and we can also see that the indicator pointer rotates;

At this point, our serial port demo program is introduced. Developers can first compile and burn the demo program to the machine to see the effect, and then add some protocols on this basis to become familiar with the entire communication process.

powered by Gitbooklast modified: 2021-05-28 12:00:31

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